FCTU Studios built TREZIO right across 2024–25. In 2026 we shift from product development to commercial execution, with an active pipeline across two verticals and zero direct competitors.
Malls + Cruise Lines on one shared 3D/AR platform
First mover in phygital retail gaming
Both verticals combined (2026–2030)
Accelerating to 64% margin by 2030
2032–33, strategic or IPO trajectory
Plus 9+ mall sites in advanced negotiation
Three converging dynamics underpin the opportunity.
95% shared content across all sites means each new mall or cruise deployment carries dramatically reduced marginal cost. The platform is a flywheel, revenue grows faster than cost.
Exclusivity contracts create barriers to entry. The behavioral-economics engine, offline architecture, and seasonal content model are difficult to replicate quickly.
The hard build is done. Commercial revenues start Q3 2026. The Bridge Round funds the commercial execution sprint to EBIT breakeven.
Full terms, detailed financials, and the data room are available to qualified investors on request.
This page is for informational purposes for qualified investors only and does not constitute an offer to sell or a solicitation of an offer to buy any security. Detailed terms are provided under NDA.
Built by operators with deep gaming, finance, and legal expertise.
Computer science engineer. 11 years in gaming, 6 in AR/VR, AI and crypto platforms across multiple ventures.
30 years in international finance and administration. Former CFO and board member of Swiss companies, including La Montre Hermès SA.
23 years as attorney and General Manager in Switzerland and Gibraltar, legal, investment, and new technologies.
Extended team: 10+ gaming and AR engineers on freelance contracts, with specialist tenders on demand.
Qualified investors can request full financials, the detailed P&L, and the complete bridge round terms.
Contact investor relationsFor qualified investors only · Minimum ticket and terms provided on request